cc.Class({
    extends: cc.Component,
    properties: {
        scoreLabel: cc.Label
    },
    moveAnimation: function (t) {
        this.node.active = !0, this.node.position = t.fromP, this.scoreLabel.string = t.score;
        var e = cc.moveTo(t.duration, t.toP),
            n = cc.callFunc(function () {
                this.node.active = !1, t.callback();
            }, this);
        this.node.runAction(cc.sequence(e, n));
    }
})